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Post by SteveHost on Apr 22, 2017 22:51:22 GMT 10
Hi All, There is now a Private Threads sub-board is now visible in the Empire of Emerald Stars board. Any threads you create in that sub-board will not be visible to anyone except yourself and the GM/Admins. You will also start seeing me post as Doji Kaiden, but it's still me, Promise!
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Post by Shinwa on Apr 24, 2017 4:53:06 GMT 10
I set up one for character sheet and advancement, one for background and connections, one for daily schedule and notes, and one for dice rolls. I labelled all with
Shinwa: Character Sheet and Advancement
(or used similar titles, all starting with names)
I am sharing this in the hopes that a naming convention we share will make it easier for EmeraldDragon to find what he needs.
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Post by Shinwa on Apr 25, 2017 7:42:53 GMT 10
Hi! I made this template to keep track of combat-type stats and equipment to make things easier. The actual dice listed assumes that all mentioned skils are at level 2, all mentioned rings are at level 2, and the character is at insight rank 3. Hopefully it will make it easy to adjust knowing that. Hope it is usefullTEMPLATE:Diceroller Links:Okoros Dice Roller: orokos.com/roll/Average Roll Checking Tool: lynks.se/probability/#3k3Combat Table:See this link for information on Stances and Raises. Combat Roll
| Skill + Attribute
| To Roll
| Penalties or Bonuses
| Applied Stance or Specific Technique
| Applied Stance or Technique
| Initiative
| Reflexes+Insight
| 5d10o10k2
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| Attacks per Turn
| --
| 1
| --
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| Movement - Personal
| Water X 10'
| 20'
| Simple action
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| Movement - On Vehicle
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| TN to be Hit: No Armor
| 5+Reflexes X 5
| TN 15
| 0 Damage Reduction Double Damage from Modern Weapons
| Defense Stance Full Defense Full Attack
| TN 15+2 TN 15+(4d10o10k2)/2 TN 15-10
| TN to be Hit: Light Armor
| 5+ReflexesX5+5
| TN 20
| 3 Damage Reduction +5 TN to Stealth + Athletics
| Defense Stance Full Defense Full Attack
| TN 20+2 TN 20+(4d10o10k2)/2 TN 20-10
| TN to be Hit: Heavy Armor
| 5+Reflexes X5+10
| TN 25
| 5 Damage Reduction +5 TN to Reflexes + Agility
| Defense Stance Full Defense Full Attack
| TN 25+2 TN 25+(4d10o10k2)/2 TN 25-10
| Katana: Strike
| Kenjutsu+Agility
| 4d10o10k2
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| Full Attack After Center Stance
| 6d10o10k3 5d10o10k3
| Katana: Damage
| Strength+3k2
| 5d10o10k2
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| Radiant Sidearm: Strike
| Firearms+Agility
| 4d10o10k2
| Range 100'
| Full Attack After Center Stance
| 6d10o10k3 5d10o10k3
| Radiant Sidearm: Damage
| Perception+2k3
| 4d10o10k3
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| Standard Rifle: Range 500' Marksman's Rifle: Range 1000 Heavy Assault Rifle: Range 400
| 5d10o10k3 7d10o10k3 7d10o10k3
| Explosive Sidearm: Strike
| Firearms+Agility
| 4d10o10k2
| Range 100'
| Full Attack After Center Stance
| 6d10o10k3 5d10o10k3
| Explosive Sidearm: Damage
| Perception+2k4
| 4d10o10k4 4d10o10k2
| General 2k2 Against Radiant Targets
| Standard Rifle: Range 500' Marksman's Rifle: Range 1000 Heavy Assault Rifle: Range 400
| 5d10o10k4 or 5d10o10k2 7d10o10k4 or 7d10o10k2 7d10o10k4 or 7d10o10k2
| Wakizashi: Strike
| Kenjutsu+Agility
| 4d10o10k2
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| Full Attack After Center Stance
| 6d10o10k3 5d10o10k3
| Wakizashi: Damage
| Strength+2k2
| 4d10o10k2
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| Iaijutsu: Assess
| Iaijutsu+Awareness
| 4d10o10k2
| Defeat >10, gain +1k1 on Focus
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| Iaijutsu: Focus
| Iaijutsu+Void
| 4d10o10k2
| Defeat by >5+ gain first strike Free raise for every + 5
| Center Stance previous round
| 5d10o10k3
| Iaijutsu: Strike
| Iaijutsu+Reflexes
| 4d10o10k2
| --
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| Iaijutsu: Damage
| Strength + 3k2
| 5d10o10k2
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Common Dice Rolls:Situation
| Skill + Attribute
| To Roll
| Penalties or Bonuses
| Etiquette
| Awareness + Etiquette
| 4d10r10k2
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| Convince of Truth
| Awareness + Sincerity
| 4d10r10k2
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| Meditate
| Void + Meditation
| 4d10r10k2
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Post by Shinwa on Apr 25, 2017 7:49:25 GMT 10
I made this as a day/timeslot tracker. I will modify the template when our GM decides what day format he wants, but I thought I'd throw it out here in case it is helpful for folks. This assumes rings of 2 and level of 3.
TEMPLATE
Day XXSession XX
Time Slots - Morning -
- Afternoon -
- Evening -
- Night -
Void Used (0/2)Spells Used- Spell 1 : Roll=
- Spell 2 : Roll=
- Spell 3 : Roll=
Wounds- 0/10 (Healthy)
- 0/4 (Nicked +3)
- 0/4 (Grazed +5)
- 0/4 (Hurt +10)
- 0/4 (Injured +15)
- 0/4 (Crippled +20)
- 0/4 (Down +40)
- 0/4 (Out)
Notes:
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Post by Shinwa on Apr 25, 2017 8:31:29 GMT 10
Here's a character sheet for those who haven't made one yet
Basic Info: Name: Name Family: Family (Benefit: Attribute +1) Clan: ClanTitle: Title Current Level: Current Honor: 3.0 Current Glory: 1.0 Current Status: 1.0 Current Rank: 3 Rings: Air: Level 2 Fire: Level: 2 Water: Level: 2 Earth: Level: 2 Void: Level 2 School: School [/b] +1 Attribute School Skills: Skill 1, Kenjutsu, Iaijutsu (Assess), Firearms, High Skill, High Skill, Skill. Starting Honor: 3.0 Starting Glory: 2.5 Starting Status: 1 Starting Outfit: Sensible Clothing, Daisho, 2 koku-credit limit [/ul] Rank 1 School Technique: Technique 1 Text of this awesome technique Rank 2 School Technique: Technique 2 Text of this awesome technique Rank 3 School Technique:Technique 3Replaces: This other technique Requirements: Requirement 1, Requirement 2 Technique: Text of this awesome technique Advantages: = Up to 15 points Advantage 1 (Cost: 1) Advantage text Advantage 2 (Cost: 1) Advantage text Advantage 3 - 2 point version (Cost: 3) Scaling advantage text Disadvantages: = Up to 10 points Disadvantage 1 (Cost: 3) Disadvantage text Disadvantage 2 – 3 point version (Cost: 3) Disadvantage text Skills: Kenjutsu Rank = 3 Iaijutsu Rank = 1 Emphasis: Assess Firearms Rank = 1 High Skill (social) Rank = 1 High Skill Rank = 1 Skill Rank = 1 Spells or Kiho or Kata: Spell 1 (Ring 1) Spell text Spell 2 (Ring 1) Spell text
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